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Escape Pod 379: Concussion

Show Notes

Special thanks to users costaipsa, iankath, mario1298 and DJ Chronos at FreeSound.org who created and/or recorded the sound effects used in this episode!


Concussion

by David Glen Larson

He scrambled from the fire that was snaking through the corridor when another explosion jolted the ship, and just like that he was dead again. A moment later he was someone else, gazing down with another’s eyes at the mangled green body he’d left behind.

Never before had Tyler experienced such terror. Sure, he’d been afraid—afraid his knee would give out again, sidelining him for the big game; afraid he’d let down his teammates and make a fool of himself—but he’d never been terrified of being incinerated in an alien system countless light-years from the home world he was forced to flee. Not until now.

Staring up at the night sky, the stars were dim under the glare of the stadium lights. Which star was theirs? He caught himself and shook his aching head. It was only a dream, after all. The frog people weren’t real.

The doctor shined a penlight into each pupil. “Any headache, nausea, or dizziness?”

“What do you think? I was just hit by a freight train.” Good old Number 32—the biggest, meanest linebacker in the NFL.

“You may have a concussion.”

Coach Landis spit tobacco juice on the grass only inches from Tyler’s head. “We’re down 22-27 in the fourth quarter with under a minute to go. Montoya’s out, Casper’s out, and now you’re saying I’m out my third string too? Uh-uh, Doc. I need Harden in the game.”

“If he takes another hit—”

“A few aches and pains go with the territory,” said the coach.

“Forget aches and pains. I’m talking stroke or death. Those go with the territory?”

(Continue Reading…)

Fan Film Review: Sonic


With the ever-decreasing cost of professional-grade digital recording, editing, and special effects equipment, filmmaking has truly come to the masses. One only need scour Vimeo or YouTube to find a great short film (and a lot of bad ones). But even three years ago, director Eddie Lebron made a hugely-popular (more than 430,000 views in 2010 alone) fan film of the video game Mega Man — and things back then cost more and were more difficult to produce.

Now, in 2013, Lebron is back with Sonic, a fan film that reimagines the colorful, cartoonish world of the iconic Sega video game.

(Continue Reading…)

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Escape Pod 378: Scout


Scout

by Bud Sparhawk

Captain Sandels came in during prep.  “Falcon,” he said, but softly, as if he didn’t want to disturb the techs working on squeezing me into the bomb casing.  I twittered our channel and winked: Kind of busy right now. Something come up?

“No,” the captain responded, again so softly that I knew he definitely didn’t want the techs to overhear.  The only reason I could hear him was that my acoustic enhancements were so sensitive that I could hear a mouse fart from a klick away.  “I just wanted to wish you luck.”

For making it back? I answered.  Not likely.

“That’s brutal,” he replied and I heard his pain. “I thought that, after all we. . .’

I stopped him there.  I’m not Falcon; just a revised edition.

“So it’s just goodbye, then?”

Sure.  I closed the channel before he could say anything else.  What I don’t need now is some damn puzzling reference to a past that no longer concerned me. Better not to dwell on the past.  Given humanity’s precarious state, sentiment was dangerous.  Besides, I had to concentrate on my scouting mission. We had to learn more about the aliens on the planet below.

I shut everything but the maintenance channel as they oozing the cushioning gel around me.  Its plasticity enfolds me in a warm, soft embrace that creeps into every crack and crevice, sealing me off from sight and sound and every sense save an assurance of my own humanity.  My form might be much reduced, to be sure, but nevertheless I retain my inherent humanity.

“We’re closing the lid,” the tech reports over the maintenance channel.

It’s time for sleep.  Landing will wake me up. (Continue Reading…)

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Escape Pod 377: Real Artists


Real Artists

by Ken Liu

“You’ve done well,” Creative Director Len Palladon said, looking over Sophia’s résumé.

Sophia squinted in the golden California sun that fell on her through the huge windows of the conference room. She wanted to pinch herself to be sure she wasn’t dreaming. She was here, really here, on the hallowed campus of Semaphore Pictures, in an interview with the legendary Palladon.

She licked her dry lips. “I’ve always wanted to make movies.” She choked back for Semaphore. She didn’t want to seem too desperate.

Palladon was in his thirties, dressed in a pair of comfortable shorts and a plain gray t-shirt whose front was covered with the drawing of a man swinging a large hammer over a railroad spike. A pioneer in computer-assisted movie making, he had been instrumental in writing the company’s earliest software and was the director of The Mesozoic, Semaphore’s first film.

He nodded and went on, “You won the Zoetrope screenwriting competition, earned excellent grades in both technology and liberal arts, and got great recommendations from your film studies professors. It couldn’t have been easy.”

To Sophia, he seemed a bit pale and tired, as though he had been spending all his time indoors, not out in the golden California sun. She imagined that Palladon and his animators must have been working overtime to meet a deadline: probably to finish the new film scheduled to be released this summer.

“I believe in working hard,” Sophia said. What she really wanted was to tell him that she knew what it meant to stay up all night in front of the editing workstation and wait for the rendering to complete, all for the chance to catch the first glimpse of a vision coming to life on the screen. She was ready.

Palladon took off his reading glasses, smiled at Sophia, and took out a tablet from behind him. He touched its screen and slid it across the table to Sophia. A video was playing on it.

“There was also this fan film, which you didn’t put on your résumé. You made it out of footage cut and spliced from our movies, and it went viral. Several million views in two weeks, right? You gave our lawyers quite a headache.”

Sophia’s heart sank. She had always suspected that this might become a problem. But when the invitation to interview at Semaphore came in her email, she had whooped and hollered, and dared to believe that somehow the executives at Semaphore had missed that little film. (Continue Reading…)

Film Review: “TiMER”


The very first film I put into my Netflix instant queue was TiMER. At the time it seemed like a cute little sci-fi film. It sat there, right at the top of my queue, for… geez, must be two years now… before I finally decided that it was time to watch it.

So I did. And now I am reviewing it for you.

(Continue Reading…)

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Escape Pod 376: Shutdown


Shutdown

by Corry L. Lee

The alarm blared over the forest’s metallic rustling, and my HUD’s red warning light glazed the view through my faceplate. Ten seconds until the defense scan hit my position. Ten seconds until any motion, any electrical signature would whip vines down from the iron-cored trees, wrapping me as surely as steel cables, pinning me while cutter-bugs took me apart.

My muscles clenched, and I froze. The training sims hadn’t prepared me for the terror twisting my gut, for the way my heart seemed to dance a pas-de-bourrée, its ballerina toes rapping against my ribs.

I didn’t have time to panic. I chinned my skinsuit’s kill switch and dropped to the forest floor. In the silence after the klaxon died, my breather hissed out one final gasp of oxygen. The red glow faded from my faceplate and the forest closed in, dark without the HUD’s gain and unnaturally silent without the suit’s audio pickups. Weak sunlight filtered through the thick canopy, yellowed by sulfur gas, enough to make out shapes but not details. In sims, they’d cut our visual enhancement, but they must have extrapolated badly because the shadows had never been this deep, the shafts of sunlight never so diseased.

I crouched on a patch of dirt, crumpling fallen leaves but avoiding the forest’s ragged undergrowth. I folded my legs beneath me, splaying my arms for balance. My hands slipped on the metal-rich berries that covered the ground as if someone had derailed a freight train of ball bearings. I swept some impatiently aside and rested my helmeted forehead on the dirt. How much time had passed? Eight seconds? No time to worry.

Gritting my teeth, I stopped my heart.
(Continue Reading…)

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Escape Pod 375: Marley and Cratchit


Marley and Cratchit

by David Steffen

STAVE 1: THE MARVELOUS MACHINE

In those days Jacob Marley was full of life and vigor. His smile shone so that anyone who saw him soon smiled widely in return. A moment in his presence would make one’s worst burdens seem lighter. His optimism and generosity brought out the best in others, catching easily as a torch in dry straw.

Those were happy, hopeful times. Ebenezer Scrooge, the pinch-faced and greedy miser, would not weigh on his mind until many years later. In those later years the two men’s appearances matched as twins, and their customers would often confuse one for the other. But in every other manner they were as different as two men could be. I will speak further of Scrooge, but not yet, for this is not his tale. In these days long gone, Jacob Marley was a portly man, neatly dressed and neatly groomed, with hair black as pitch and never a whisker on his face. Marley entered the shop on that momentous day in the manner with which he was accustomed, swinging the door wide and exclaiming “Hallo!” to his business partner in a sonorous voice that any Shakespearian actor would envy. His jowls swung with the force of his entry, and wobbled like a custard for quite some time after. His clothes were not of the finest material, but were fine enough for a man of his young age, a sign of the moderate inheritance left him by his father the year prior. The front office held two desks, one tidy and one covered with heaps of paper and mechanisms.

Behind the cluttered desk Bob Cratchit looked up with a quiet smile. Where Marley was expansive and memorable, Cratchit was small and quiet and utterly forgettable. He was a pleasant man, so pleasant that I have only ever known one man to ever speak crossly of him: Scrooge, that nasty old miser who spoke crossly of everyone, regardless of cause. Look! He has intruded again upon our story where he is not wanted. I will speak of him no more until his presence enters upon the story.

(Continue Reading…)

Book Review: “Serpent’s Storm” by Amber Benson


This review contains spoilers for the first two Death’s Daughter books, Death’s Daughter and Cat’s Claw.

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So here’s the thing about Serpent’s Storm, the third Death’s Daughter book by Amber Benson: at first I thought she’d turned into Laurell K. Hamilton. Then I thought she was writing a madcap roller-coaster adventure. Then I got completely lost. Once I got to the end, I was really pleased with the destination… but unfortunately the journey didn’t work for me.

(Continue Reading…)

Announcing the new editor of Escape Pod!


If you haven’t listened to last week’s episode, this may come as news, but I’m stepping down as editor of Escape Pod. I am very sad to do so, but all of my projects are spreading me too thin, and I don’t feel as if I can give any project my best effort. I don’t want EP to suffer because of this, so I’m stepping down.

I’m delighted to announce, however, that Norm Sherman, our part-time host, has agreed to take over editor duties. I love Norm’s intros, and his sense of humor, and I know he can keep up the vision Steve Eley had of Escape Pod allowing science fiction fans to “have fun.”

I will officially step down on December 31, and Alasdair Stuart of Pseudopod fame will be taking over as interim editor for a few weeks, then Norm will take over. I’m excited to see what he does with the podcast, and assure you that you’re in excellent hands.

Happy holidays, and have a fun and mighty new year.

~Mur

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Escape Pod 374: Oubliette


Oubliette

by J. Kelley Anderson

The half-buried thing hadn’t moved once, but I didn’t have to include that in the story when I got back to base. The great, gray mass of it rose at least ten feet out of the red earth, tucked close to the sheer wall of the plateau. That part I’d tell. If there had been anything like a head, I would have shot it, but it just looked like a giant, lumpy football, oozing a viscous yellowy liquid here and there.

The non-military personnel tried to remember their instructions, looking away from the muzzle of my rifle as the metallic squeal of the charging weapon warned of an impending discharge. The moment the noise ended, a pencil-thin beam of white light leapt from the gun and bored another sizzling hole into the motionless mound of wrinkled gray flesh. There was a sound like someone cooking giant bacon in a giant skillet.

I just can’t describe how much I love photon rifles. They’re big, noisy, ugly, unapologetic things that leave your hands shaking and the entire area smelling like ozone. They were shit on stealth missions but, then, so am I—that’s just one of the many reasons I got this gig as the Army equivalent of a galactic janitor.

Sergeant Wroblewski and I made eye contact as I turned to address the science team, and I noted the silent “high-five” look on his face.

“Well?” I said smoothly to Science Officer Neely. “Doesn’t get much deader than that.” I tried to look nonchalant.

(Continue Reading…)