Posts Tagged ‘Graeme Dunlop’

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Escape Pod 959: This Little War of Ours


This Little War of Ours

By Arden Baker

 

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Even if you’re my enemy, I’m glad to hear from you. (Continue Reading…)

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Escape Pod 485: Supply Limited, Act Now


Supply Limited, Act Now

by Helen Marshall

Because Larry said it would never work, we knew we had to try.

Because Larry said he didn’t want any part of it, we knew we had to try it out on him first.

That was the way it was with Larry. That’s how it had always been between us. The four of us knew it. No one questioned it. We could all see the slightly sick look come over Larry’s face as he realized. We could see him turning pale. Pushing at his taped-up glasses and starting to scramble.

He tried to say something.

Marvin grabbed the shrink ray.

Marvin pressed the button.

And the world popped and crackled around us.


That’s how it started.

Maybe it wouldn’t have been like that if Larry had never said anything. But when Larry had followed the instructions last time it had been a disaster.

“FRIENDS,” the ad had said. “HERE’S HOW TO GET at almost NO COST YOUR NEW, Real, Live MINIATURE DOG!”

“Supply Limited,” the ad said. “ACT NOW!!”

“Please let me come home with you,” the miniature dog begged in a giant speech bubble.

The dog was black, with long, floppy ears, cartoonishly wide eyes and a white-speckled snout. Larry, on the other hand, was skinny as a beanpole with a face full of acne. His elbows and knees were huge and knobbly. They stuck out like the knots in the ropes we had to climb for gym class. And if there was any boy who ever was in need of a dog it was him.

And so Larry sent in his coupons and waited at the door for the mailman every day.

He waited the way he had every day for the past year; while those other times it had been with terror, this time it was with stupid, fearless joy.

You see, the thing you need to know about Larry is that his brother Joe had joined the Air Force last September.

“GEE!! I WISH I WERE A MAN!” said the ad.

“Come to the UNITED STATES AIR FORCE Recruiting Station,” it said.

We all wished we could be men—of course we did!—but only Larry’s brother Joe was old enough. So he’d signed up just like it said to. They’d sent him to Honolulu for a while and then after that he had been moved to Seoul where he wrote back letters every once in a while about how hot it was and how many of the shovelheads he had killed and how much he missed his kid brother.

(Continue Reading…)

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Escape Pod 400: Rescue Party

Show Notes

All sound effects used in this episode were found at FreeSound.org on the pages of the following users: hdesboisswiftoidjobroSyphon64doubletriggercognito perceptuFreqManReadeOnlycsengeri

Performed by Graeme Dunlop as Alveron; Steve Eley as Rugon; Nathaniel Lee as Orostron; Mur Lafferty as Hansur; Paul Haring as Klarten; Alasdair Stewart as Alarkane; Dave Thompson as The Paladorian; Ben Philips as T’sinadree; Jeremiah Tolbert as Tork-a-lee


Rescue Party

by Arthur C. Clarke

Who was to blame? For three days Alveron’s thoughts had come back to that question, and still he had found no answer. A creature of a less civilized or a less sensitive race would never have let it torture his mind, and would have satisfied himself with the assurance that no one could be responsible for the working of fate. But Alveron and his kind had been lords of the Universe since the dawn of history, since that far distant age when the Time Barrier  had been folded round the cosmos by the unknown powers that lay beyond the Beginning. To them had been given all knowledge–and with infinite knowledge went infinite responsibility. If there were mistakes and errors in the administration of the galaxy, the fault lay on the heads of Alveron and his people. And this was no mere mistake: it was one of the greatest tragedies in history.

The crew still knew nothing. Even Rugon, his closest friend and the ship’s deputy captain, had been told only part of the truth. But now the doomed worlds lay less than a billion miles ahead. In a few hours, they would be landing on the third planet.

Once again Alveron read the message from Base; then, with a flick of a tentacle that no human eye could have followed, he pressed the “General Attention” button. Throughout the mile-long cylinder that was the Galactic Survey Ship S9000, creatures of many races laid down their work to listen to the words of their captain.

“I know you have all been wondering,” began Alveron, “why we were ordered to abandon our survey and to proceed at such an acceleration to this region of space. Some of you may realize what this acceleration means. Our ship is on its last voyage: the generators have already been running for sixty hours at Ultimate Overload. We will be very lucky if we return to Base under our own power.

(Continue Reading…)

Escape Pod 245: The Moment

Show Notes

Show Notes:

  • Enter the Escape Pod Flash Contest! It runs June 1- July 4, stories must be under 500 words. More information at the link.
  • Editor’s note: Thanks so much to Dave Thompson and Peter Wood for taking on this project of securing all five Hugo stories during the hiatus of Escape Pod. Most of the work was done before I joined, and this wouldn’t have happened without them stepping up.

Next week… Another Hugo-nominated story!


The Moment

By Lawrence M. Schoen

One of the first generation of Krenn had lived long enough to reach the site, though none had expected to. The very first Krenn had conceived of this journey in the distant past, dedicating his life and his posterity to the pilgrimage with an ever recycling population of clones. Like their clone-father, each was an optimized collection of smart matter no bigger than a speck. Hundreds of generations of Krenn had lived and died during the voyage, their remains enshrined into niches in the very walls of the vessel that now lay shattered at its destination.

The survivors flooded out upon the steppes of the heel, rejoicing despite the crushing weight that gravity forced upon them. They settled in, constructing mansions of haze and shadow, and waited for enlightenment to come. The mission and purpose of the first Krenn remained with each of them. This place had been the site of the greatest triumph of the greatest archaeocaster in all of history. Before the beginning of the quest, Krenn—the original Krenn—had felt drawn to it. He had cultivated the tales, sifted myth from coincidence, mastered the lost language of the interview-eschewing, spatial curmudgeons of the ancient dark times, and recreated the route through dimensional puzzles to this theoretical location. The odds of success had been so absurd not a single entelechy of Krenn’s crèche dared invest time or expense in the project. And yet, here they were, nearly three hundred unique individuals sharing the template of Krenn.

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